Coronavirus pandemic as opportunity for esports
20:31
During the pandemic summit, many sporting events were suspended, including Tokyo Olympics. Such actions were aimed at reducing the risk of the spread of the coronavirus both among players and the public. During this time, interest in electronic sports grew, drawing millions of viewers to the screens. Some TV stations decided to introduce esports to the main schedule, and the athletes themselves became involved in promoting alternative digital championships.
“Covid-19 is an opportunity for esports, it is one of the few forms of entertainment in which there is no direct contact with other people. People just stayed at home, had time to play, and that trend continued. Although the 30 percent increases from March in April slightly decreased, but we can see that this trend will continue and esports will be more and more popular,” Michał Łowigus from GGPredict indicated.
Electronic sport enters the world of mainstream entertainment and is increasingly promoted by companies and institutions not related to the world of gaming. Representatives of the world of traditional sport are also turning to digital competitions.
“Esports has been officially recognized as a sports field in Poland and it seems that in recent years it has made great progress when it comes to social awareness that it is not really sitting at the computer, but the field of sport. Research shows that by 2023 there will be around 400 million viewers of esports worldwide. Just as each of us likes to watch football, but not everyone plays it, now watching esports is becoming more and more popular in the world, and not strictly playing,” the expert emphasized.
(Newseria)